Hitting a headshot increases the speed of your next reload by 7%. Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds. Increases weapon reload speed by 35% if the magazine is empty.Īfter reloading, rate of fire is increased by 25% for 5 seconds. Increases headshot damage multipler of ranged weapons by 13%/20%/27%. Reloading the equipped weapon increases run speed by 30% for 3 seconds.
Count resets after 15 seconds without a kill. Removed on weapon switch.Įvery 30 kills with a ranged weapon grants 1 Frag Grenade. The first bullet fired after reloading an assault rifle critically hits enemies. Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius.Įvery 15 headshot kills grants 1 Charge Fragment. Your weapon takes 60% less durability damage while on BASE. Increase assault weapon critical hit damage by 36%/54%/70%.ĭealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Health increased by 10%.ĭamaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon.